GoldenOath20 (talk | contribs) |
Aggression25 (talk | contribs) |
||
Line 15: | Line 15: | ||
This magic attribute allows the user to manifest and manipulate compasses at will. In order to use it to its full potential, specific spells are required, which are stored within [[grimoire]]s.{{Ref|name=c173}} |
This magic attribute allows the user to manifest and manipulate compasses at will. In order to use it to its full potential, specific spells are required, which are stored within [[grimoire]]s.{{Ref|name=c173}} |
||
− | These compasses can change the tragectory of other spells and make the |
+ | These compasses can change the tragectory of other spells and make the users’ attacks lock on to and follow a target, much like how a compass locks on to magnetic north. |
{{Clr}} |
{{Clr}} |
||
Revision as of 20:37, 30 April 2020
Compass Magic 「羅針盤魔法 Rashinban Mahō」 is a magic attribute that allows the user to manifest and manipulate compasses.[1]
Description
This magic attribute allows the user to manifest and manipulate compasses at will. In order to use it to its full potential, specific spells are required, which are stored within grimoires.[1]
These compasses can change the tragectory of other spells and make the users’ attacks lock on to and follow a target, much like how a compass locks on to magnetic north.
Spells
Offensive | ||
Defensive | ||
Supplementary | ||
References
- ↑ 1.0 1.1 Black Clover Manga and Anime — Chapter 173 (p. 7) and Episode 107.