Mana

Mana is a form of energy that exists in nature and within people. It is the source of all magic spells.

Overview
Mana is an important aspect of every mage that has ever lived as it is their source of magic power (魔力), which is used to activate various magic spells. This energy is naturally existing and flowing in the environment and within everyone. Due to this, it is common knowledge that everyone is able to use magic to some extent. Individuals born with strong affinity for mana and with extreme magic power are said to be "loved by mana". At the same time, people who do not possess any mana and unable to use magic are a completely rare occurrence, and are said to be "hated by mana".

Furthermore, when someone uses all of their mana, it could cause them severe exhaustion and ultimately render them unconscious.

In nature, the density of mana can be different from place to place. Usually, a location with high mana density would have a penchant for having a distorted environment. One example of such place is a dungeon where strange creatures and gravitational forces could occur within it.

Moreover, mana can also be used as materials to mold objects, such as using it to create a huge door within a dungeon.

Attribute Affinity

 * For a list of magic types, see Category:Magic.
 * For a list of magic attributes, see Category:Magic Attribute.

Unlike mana that exists in nature, the mana that is situated within mages has a specific nature to it, known as attributes (属性). These attributes are one of the aspects that differentiate one mage from another.

The attribute that a mage possesses is the one that they are born with.

There are four great attributes in the world: fire, water, wind, and earth. It's from these four attributes that all other magical attributes are derived from. For example, Smoke Magic is a branch of the wind attribute, and ice from the water attribute.

Some Magic attributes are very common, such as fire and water, whereas some other Magic attributes are exceptionally rare, such as light and space.

A mage can only have one magical attribute, and are unable to use magic of any other nature. For example, a mage who was born with the attribute of fire magic is unable to use spells from other types of magic, such as wind or water.

A hybrid of two different races, however, could result in a dual affinity. An example of this is Charmy Pappitson, a dwarf-human hybrid who possesses a dual affinity for cotton and food.

On unique occasions, it has been proven through scientific endeavor that a mage could be artificially enhanced to possess more than one elemental affinity. A successful effort for this experiment is Mars and Fana who share a dual affinity for crystal and fire.

While the average mage can't use multiple attributes, there is nothing stopping them from using their own attribute to preform different forms (形態) of magic, such as wind-based Creation Magic or fire-based Healing Magic. The average mage normally only uses one or two forms of magic, but incredibly powerful mages can use multiple magic forms without a problem.

Furthermore, mages can have different latent abilities corresponding to the element that their attribute is derived from. One example would be mages with an affinity towards wind-based elements having the latent ability of mana sensory. This resulted from those mages having a higher sensitivity towards the flow of mana.

Significance
The amount of mana that a mage possess within them has huge significance. It is because the fundamental strength of a mage is measured through it. When a mage possesses a high amount of mana, any tasks which involve the use of magic would become easier. Additionally, mages with a high amount of mana have a higher chance accessing high-level magic spells rather than mages with a low amount of mana.

Learning to control the mana within them is an important lesson for every mage. It is because mana control is the second parameter that is used to measure the strength of a mage. Even if a mage possesses a high amount of mana, the mage would be considered weak if they lack control over it. An example would be Noelle Silva who is considered a "defect" by her family because she was unable to properly control her mana even though she possesses an above average amount of it.

Other races such as the Elf Tribe are naturally born with a large amount of Mana in comparison to that of a human and even more powerful innate skill in controlling and handling Natural Mana of nature,effectively allowing them to cast spells with a higher level of proficiency,power,speed and ability that is normally impossible for those of the Human race to use,let alone achieve,causing many of the human neighbors of the Elf Tribe of the Clover Kingdom to both worship and envy them as Gods due to their superior power and mastery over Mana.

In the Heart Kingdom, magical skill and talent are ranked on ten Magic Stages (魔導階域), with Stage Zero at the top and Stage Nine at the bottom. Mages with magic and abilities that defy the normal conventions, like Secre's corrupted Sealing Magic and Asta's Anti Magic, are considered Arcane Stage (冥域). 6 months after the formation the Clover-Heart alliance, the usage of Magic Stages has been adopted by Clover Kingdom's Magic Knights as well. The Spade Kingdom's Dark Triad also uses this Stage system.

Trivia

 * The appearance of mana as birds highly resembles the concept of rukh from the Magi series.